Version 1.3.2 "Archmage" Released!
Lost Labyrinth DX » Devlog
Version 1.3.3 "Archmage" (26.01.2019)
- NEW FEATURE: Added new room: The Wizard. This friendly old wizard might be helpful (unless you are an Outcast)
- NEW FEATURE: Added new room: Forgotten Library. Uncover ancient lore and arcane scrolls here
- NEW FEATURE: Added new room: Alchemist Lab. Grab some useful magical potions here!
- NEW FEATURE: Added new room: Undeground Forest. Reap the fruits of this tranquil grove
- NEW FEATURE: Added new room: Mykonid Colony. Encounter Mykonid monsters and grab some mushrooms here
- NEW FEATURE: Added new room: Prison. This guarded compound might hold some values
- NEW FEATURE: Added new room: Dragon Vault. A treasure vault guarded by a powerful dragon
- NEW FEATURE: Added new room: Lonely Brazier. This lit room can help you navigate the Labyrinth
- NEW FEATURE: Added new room: Spiral Trap. Treasure protected by a deadly spiral of traps and obstacles
- NEW FEATURE: Added new room: Prayer Statue. Pious heroes can pray and sacrifice to the gods for a blessing here
- NEW FEATURE: Added two new Arcane Spells: Protective Charm (wards against harm) and Magic Bandage (cures bleeding)
- UPDATE: Added new status: Bleeding. Bleeding causes damage each turn (ignores armour) until removed by specific effects such as Healing Herbs or various magic.
- UPDATE: Added new Circle 12 Warlock spell: Gaseous Form
- UPDATE: Exploring a room now also updates the AutoMap with the entire room contents
- UPDATE: A merchant or a skill trainer will now appear at least once every 7 dungeon levels
- UPDATE: Optimizations to reduce memory usage and save game size by about 30%
- UPDATE: Improved grass graphics
- UPDATE: The Restoration spell (White Magic) now cures bleeding and paralysis
- UPDATE: Regeneration spell (Druid Magic) grants immunity to bleeding
- UPDATE: Restoration spell (White Magic) cost reduced from 12 mana to 8 mana
- UPDATE: Spear Traps now cause bleeding
- UPDATE: The Bloodlust Trait no longer gains damage bonus but now causes Bleeding on any physical attack
- UPDATE: Berserk trait no longer gives +25% physical damage resist. Instead provides damage bonus based on health lost
- UPDATE: Various monsters such as Vampires can now cause Bleeding
- UPDATE: The Focus spell was moved from Arcane Magic to High Magic and renamed to Magic Mastery
- UPDATE: Consuming food, drinking water or reading books now consumes energy
- FIX: Solved some inconsistencies in spell targeting logic
- FIX: False warning on game startup about a missing Warlock spell icon
- FIX: Issue when using Visions or the Foresight spell on different sections of an unexplored room
- FIX: Possible issue where trainers could refuse to train you, thinking they already had trained you before
- FIX: Rare issue of buried treasure not always being hidden
- FIX: Wish for Immortality makes user actually immune to physical damage and magic for 40 turns now
- FIX: Incorrect graphic icon in Gaseous Form
- FIX: Possible render issue when generating random room graphics
- FIX: Solved some issues when generating Labyrinth levels with rivers
- FIX: Minor GUI layout issues
- FIX: Fix level generation bug for the Demi-Plane randomly appearing as a special level which would prevent progress
- FIX: Characters with armour now start the game with all armour points restored
Files
Lost Labyrinth DX 1.3.3 - Windows 71 MB
Jan 27, 2019
Lost Labyrinth DX 1.3.3 - Linux 77 MB
Jan 27, 2019
Get Lost Labyrinth DX
Lost Labyrinth DX
The best Roguelike on the Net!
Status | Released |
Author | zefz |
Genre | Role Playing, Adventure |
Tags | 2D, High Score, JRPG, maze, Roguelike |
More posts
- Lost Labyrinth DX 1.4.0 "Gold Dragon" ReleasedApr 17, 2019
- Version 1.3.2 "Cherub" Released!Dec 16, 2018
- Version 1.3.1 "Mimic" Released!Nov 07, 2018
- Version 1.3.0 "Salamander Mystic" Released!Oct 08, 2018
- Version 1.2.0 "Salamander Knight" Released!Sep 02, 2018
- Version 1.1.0 "Salamander Warrior" Released!Sep 01, 2018
- Version 1.0.0 "Skeleton" Released!Aug 26, 2018
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